Full time
Negotiable
Remote
Streamline has over two decades of experience optimizing our partner's goals through the application of creative video game technologies and research & development.
We’re an independent video games developer and publisher. We work on both internal IPs as well as AAA projects with partners around the world. Some of the titles we've worked on are Torchlight 3, Final Fantasy XV, Street Fighter, and many more.
For which tasks (responsibilities)?
As a 3D Character Artist, you will need to solve a wide range of problems with well-rounded experience across multiple disciplines, with a specialization in the Character production workflow.
You thrive on collaboration and report to the Lead Artist to work as a team toward the monthly content pushes and milestones. You have a natural curiosity for all parts of the creative pipeline, and invest time improving your skills.
What kind of professional are we looking for?
Full proficiency in software packages and tools of the games industry listed below
3ds Max/Maya
Substance Painter
Zbrush
Photoshop
PBR workflow
Surface knowledge on the following softwares and tools
Blender
Intermediate proficiency in the following tools:
Unreal Engine Character Setup
Unreal Engine Rendering (Lighting, Rendering)
Highly proficient in one of the following disciplines and/or intermediate in all of them
Human Anatomy
Creature Anatomy
Hard Surface Modeling
Cloth Sculpting or Simulation
Passion for game development.
Proficiency in Game Engine technologies such as Unreal with asset integration
Experience with the game art asset pipeline, i.e. highpoly and efficient game ready lowpoly modelling, texturing and baking.
What is important for us in a person?
Delivering excellence
Works efficiently and effectively within the technical constraints of production
Generates high-quality art work that matches or exceeds studio standards
Communication
Keep the Lead Artist up to date regarding status of tasks at all times
Obtain the Lead Artists guidance and approval as needed on tasks, project initiatives and milestones
Proactively schedule own time as necessary, notify Managers and Lead Artists in advance of upcoming roadblocks and challenges
Team and personal development
Consistently refine one’s own artistic abilities and learn new software packages and in-house tools
Contribute and help build a positive team environment
What are the conditions and bonuses?
Remote Working
Flexible Hours
Paid Time Off
Health Insurance
Career Development
Relocation Assistance
Games Night!
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