Technical Game Designer (Middle, Unity)

Nekki Limited , Posted 1 month ago

Middle

Full time

Negotiable

Remote, Armenia, Georgia, Kazakhstan, Serbia

Nekki is a game development studio, the creator of Shadow Fight Arena, Shadow Fight 3, Shadow Fight 2, and Vector. The total number of registered users for our games exceeds 1 billion worldwide. We develop and release games for PC, consoles, and mobile platforms.

We are looking for a Technical Game Deisgner to work on a new unannounced PvP action game, where players compete with each other by using parkour, fighting and physics. In the future players will receive a wide opportunity to develop their own levels, rules and even mini-games by using the built-in editor.
The game is cross-platform - for mobile devices, PC, and consoles.

Our ideal candidate has proven experience working in Unity, likes to dive into the technical details of the project and, most importantly, knows games with a good locomotion system.

What are you working on?
  • The name of the project(s): Unannounced Project
  • At what stage of the project(s)? Closed beta-test
  • Genres: Action, Casual, Arcade, Fighting, Platformer
  • Platforms: PC, Mobile, iOS, Android, Console
For which tasks (responsibilities)?
  • Development of movement systems: work with the physical model of movement, request necessary functions from developers, integrate and configure them.

  • Work with animation: integrate of animations, set up blending.

  • Set up and expand the character's locomotion system.

  • Request new systems and tasks from developers based on ideas and concepts of core game designers.

  • Set up existing and new character behavior systems: set up ragdoll movement, configure damage system, and improve the responsiveness and fluidity of the hero's movement.

What kind of professional are we looking for?
  • Work experience as a commercial technical game designer, programmer or independent game developer (indie, participation in game jams, etc.).

  • Experience working in Unity.

  • Programming skills (C#, C++).

  • Experience working with animations.

  • The ability to understand game mechanics within different projects and genres.

  • Understanding the theoretical basis and the ability to work with small physical models (for example, a simplified model of sliding on a snowboard).

Why do we enjoy working here?
  • A great team with a friendly and informal work environment (we share colleagues' interests, play video games together, and organize internal game jams).

  • Support of professional development, participation in specialized conferences and educational events.

  • Remote work from all over the world.

  • Working hours from 10 AM to 7 PM (GMT+3) with possibility of adjustment.

  • Competitive salary (depending on professional qualifications).

Nekki Limited

Company type: developer, publisher

Employees: 11-50

Platforms: Mobile

https://nekki.com/

View all vacancies from Nekki Limited
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